
He brings a long career in Design and Production Management to the team, spanning experience in live performance, film/video and animation, interactive media and extended Reality.

Although most of his time is spend in 3ds Max developing and rendering 3d models, he’s also well versed in post-production software. Along with his role in production, he also leads and manages projects for the team.

With a background in Fine Arts / Architecture and over 20 years of experience, he has created evocative imagery for local and international projects for Architecture, Landscape Design, Master-planning, Environmental, Water and Multimedia sectors.


Chris is involved in most 360 rooms, along with producing stand-alone renderings and animations.

He takes pleasure in modeling, texturing, rigging, animating, digital compositing, digital designing, and interactive programming.


From editing to shooting, to writing and directing, Brad has worked on a wide and varied list of projects for our clients over his 15 years with the firm.

His work includes static & animated videos in architectural, civil, as well as structural and mechanical engineering.


He specializes in digital editing of photographs and computer-generated images using Photoshop, Illustrator and motion graphics with After-Effects and Premiere.

Joel brings a solid skillset developing user facing websites and applications using JavaScript technologies.
